How does digital media change social language?

I think things like phone, text, email, face time change social language by making things less formal. We can understand people differently and get to know how to talk to a certain person. If you email your boss regarding a work issue it would seem much more formal, whereas if you were to text your boss it would make you feel more casual and comfortable. This sort of reminds me of the early posts on my blog of the video by Steve Pinker where he talked about innuendoes and different relationships. Through these different types of communications it makes us question things which we may think are small but often come into everyones heads like ‘how many time do we kiss someone on the cheek if you were meeting the first time’ because over a text a mojority of people have found themselves in habbits where they tend to put ‘x’ at the end of messages which are known to be kisses. But at the same time, if i was to call this same person, speak the same message, would i throw in a ‘mwaaaah’ at the end of the conversation? No, i don’t think i would. But you can see how it changes social language a little as it helps you understand your situations more.

If two men were to hug, Who would be the more powerful man? would it be the guy who has his hand around the other guys shoulder? or the guy who nudges his shoulder? This could even be down to shaking hands. I know usualy the guy who squeezes the other guys hand is usualy come across as the tough guy.

I think its all about ways of communicating and knowing who your communicating with. What sort of relationship you hold with this person. A couple of years ago while i was studying foundation course my tutor emailed me, and though she was a very girly girl i was unsure of whether to put an ‘x’ at the end of the reply. But i left it at the time, ad when i received the reply from her, she had casually put two ‘x’ at the end of them email. For me this realy eased the relationship of students and teachers as i felt a lot more comfortable with her from that day onwards.

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Do phones make us more impatient?

‘On Physical and Web Interactions. Everything around us is data. The paper and plastic in our wallets that we use for our driving license and ID cards, our credit and debit cards, our receipts, coupons and tickets, and even our business cards*. And it doesn’t stop there. Everything around us is actionable. The magazines that we read, the product items at the store, the posters that we see, the soda-cans we drink from, the objects that we pick up. This is information ubiquity.’

*Adapted from Mike Elgan, ComputerWorld, The RawFeed*

From reading this and reading the quote in the last post about mobiles being the future, its made me question ‘Do phones makes us more impatient?’

First i thought no, because we have so many different ways to communicate over the phone that it would slow us down, and make us feel more relaxed by talking to so many different people. But on the other hand I think it does make us a lot more impatient! hen we have such easy access to contacting people it makes us a lot more impatient waiting for replies etc. Its like being on Facebook or on any other social networking site! You only post something if you have a strong feeling about it (good or bad) and once you have posted it you will wait for people to like it or comment on it and as soon as you get new messages or notifications we hurry and check them.

Another example is when our phones die out of battery, it seems t be the worst feeling ever! We cant live without our phones. Our lives are on them. We live everyday by relying on our phones. e.g  setting alarms on our phones. We take them for garuntee and put in data into our phones and expect the technology to do everything else for us. So when things don’t go so correct; which in technology often occurs, it makes us more impatient.

What happended to second life?

What happended to second life?

In this link there are comments from people about their views on second life. I found this interesting read, to find out what others have to say about it. From some of the comments i read i learnt that living the virtual life is like an addiction. Starting off from creating a person, giving them a character and controlling a whole new life for them is fun and in some way quite magical. The boundaries for what you can take control of (the things it allows us to make/create/design) keep extending further and further making the residents suspicious as it allows us to be more daring and do the things that perhaps we realistically/socialy would not do.

secondlife

I’m so unsure about this second life. I think having an online virtual world, where you can create or re-create yourself to live in whole new world designed by you is bizarre! From creating new people and interacting with others from around the world to actualy trading and buying through the second life is in some way quite fascinating. Knowing you are communicating or socialising with another person, known as the avatar, is slightly weird because everyone has their own identity and over an online world I would find it hard to understand someones full or true character.

I geuss is some way it sounds fun! its exciting, knowing you can re create a world, buy some land, buy a house, design it, go out, make new friends, and live the dream life. But is it the dream life? I think i would find it depressing as it almost becomes a way of escaping the real world to do things you maybe haven’t done before, to see how certain things would work if you done them a different way. But to know its not real and is only the second life is a letdown, even though we know its not real.

Hmmmmm, i wonder what my avatar would look like……

This video is a brief explanation about what the ‘second life’ is. I find it very clear to understand myself because throughout the video has been shown avatars, movement and very casual (possibly real life) relations and day to day living.

Pop…PUNK…POLITICS…Place

This exhibition that we saw was in the Chelsea space. When i first walked into the space, I found the space itself is quite small and curious especially with the raw brick walls as you walk in and the small entrance, its hard to see what your going to see next as you go up the ramp. But it has a sudden change to it with the clean white walls and the colourful pieces of work hanging from just below the high ceilings, the massive windows overpowering the …… light. I found there was contrast between the actual space and the work that was exhibited because some of the work was quite powerful in relation to it’s concept, whereas others were visually powerful. In this case relating to the bight colours, strange shapes, large presentations.

I guess this balanced out slightly in the beginning where there was less light, dull colours and a very sinister video piece by Michael Bracewell. This piece wasn’t a piece for me at all! The gruesomeness and confusion in the video was easy to put me off for the rest of the video, and the surrounding of where I was standing while watching had an effect on me too.  I felt this video represented social language. It showed punk culture through the style of singing, music, costumes and darkness in the video. These are the things I am familiar with for punk  culture so for me it was quite well understood.

How we think….

  1. We are in the business of organizing stuff visually, – not for ourselves, but for other people.
    One major problem we, as Interaction Designers, have is to understand how those “other people” think. We can’t read other peoples minds just yet. Since people talk more than they draw, we listen to how they talk. What they say isn’t that interesting, really. Lets be honest, he-he. It’s how they talk, what words they use, that is interesting.
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  2. When we design something, we have a mental model in our head of how the thing work. And we use metaphors to make our design understandable. The metaphor defines the personality of the product. Using the product is basically a dialogue between the designer and the end-user, just separated in time. You put a button “here” telling the user “click me”. After the user clicks you say something else – it’s a dialogue.

This is just a link i found with alot of explanations about how we think! I found it useful to help understand certain types of communcations

http://sender11.typepad.com